AniBot Roadmap - cost breakdown
We have come up with a preliminary roadmap for the future of AniBot. Without my time, we appear to be able to get this done with about...
Look at the end credits of any animated video and you will see a long list of names, from 3D artists to animators, from sound designers to 3D rigging. It takes a host of people to be spooled up, organized, and paid to produce the simplest of 3D animations, let alone a feature length film. AniBot automates this process by capturing the methods and art assets directly from animators and artists, allowing them to leverage their talents and the creation of micro studios instantly.
AniBot takes control of the APIs of professional animation software and automated much of the process of creating 3D content, from visual effects to compositing. In it's early stage (now) it allows anyone to bypass the tools themselves and use a much simpler interface to create stories. In the future, once it learns more, it will be able to generate content automatically without human input.